“We had no idea what we were doing, none whatsoever, and I think that’s an important lesson, because sometimes you just need to do things, and sometimes thinking too much and knowing too much can hurt more than it can help.” -Ron Gilbert, in his postmortem of Maniac Mansion
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- Amy Ngai, friend and designer
- Brandon Graham, comix artist
- Chris Wright, programmer, tools development
- Don't Be Shit – Sean Dowling's designblog
- Emily Short, IF author, reviewer, and theorist
- Jack Monahan, game designer and rebooter of games
- Jake Birkett, indie powerhouse
- Jake Collinge, artist
- Jordyn Nolz, writing about comics and vidya games
- Matt Swanson, 3d modeler and animator